Int SendAllToClient(SOCKET ClientSocket, char *buffer)
#Yakyak not sending my messages how to#
Whats wrong and how to fix this? Thank you. After that, the socket is closed and further messages are not being sent. However, I have a problem, because only one message is send/recv. * Counterpart to Solidity's `+` operator.I want to write a client/server application, in which client and server can exchange messages. * Returns the addition of two unsigned integers, reverting on overflow. * class of bugs, so it's recommended to use it always. * Using this library instead of the unchecked operations eliminates an entire * `SafeMath` restores this intuition by reverting the transaction when an * error, which is the standard behavior in high level programming languages. * in bugs, because programmers usually assume that an overflow raises an * Arithmetic operations in Solidity wrap on overflow. * Wrappers over Solidity's arithmetic operations with added overflow Sources flattened with hardhat v2.3.0
#Yakyak not sending my messages verification#
*Submitted for verification at snowtrace.io on
function _increaseAllowance( - function _decreaseAllowance( - function _transferTokens(address from. function getDomainSeparator() - function _validateSignedData(address.
function balanceOf(address account) - function transfer(address dst, uint25. contract YakToken * - function allowance(address account, a. function mod(uint256 a, uint256 b) - function mod(uint256 a, uint256 b, st. function div(uint256 a, uint256 b) - function div(uint256 a, uint256 b, st. function mul(uint256 a, uint256 b) - function mul(uint256 a, uint256 b, st. function sub(uint256 a, uint256 b) - function sub(uint256 a, uint256 b, st. Library SafeMath - function add(uint256 a, uint256 b) - function add(uint256 a, uint256 b, st.